The Trouble with Cartoon Hair

I’ve been doing a lot of concept art lately, and I have discovered something: Chester’s hair really doesn’t work the way I want it to in 3D. So I’m adopting the Mickey Mouse principle to deal with it.

The spiky part of Chester’s hair is what I affectionately call the “duck tail.” Regardless of the direction that Chester turns, the duck tail should be visible. The Mickey Mouse principle refers to Mickey’s ears. Have you ever noticed that Mickey’s ears are always facing you? Have you ever seen Mickey’s ears in profile? I haven’t.

If it’s good enough for Walt Disney and his rodent brainchild, then it’s good enough for me.

In other news, I’m going to be out of town until August 15 or 16, so I may not be able to post for another week or so. To tide ya’ll over, I’m going to post a completely unrelated short story that I hope you will enjoy. Look for it in a separate post.


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